﻿using System;
using System.Collections.Generic;
using System.Text;

namespace PokemonBattle.FourPlayer.Server
{
    public interface IFourPlayerServerService
    {

        void OnLogon(int sessionID, int identity);

        void OnSetPosition(int sessionID, byte position, string player);

        void OnStartBattle(int sessionID);

        void OnClose(int sessionID);

    }
}
